Friday, December 13, 2024

Brock's Pass

 The hard part about losing a battle is the aftermath. I mean you don't really have a handbook for losing now do you? Few people, actually none that I'm aware of have written a "you've lost the battle now what?
 guides for groups like Claudell's Marines after the battle of Hester's Reach. Short of running away as fast as you can in any direction, and hoping you don't get your fool self killed, there's really not much in the way of best practices in losing a battle. I mean, who would want to read it even if it existed. I doubt many of us would want to say I read W____'s account on how to lose in the best way possible, and I've learned a few things about losing. Sure there is a school of thought that says you don't learn anything if you win only if you lose, but I suspect the son of a bitch that came up with that idea won a lot more than he lost. The majority of the lessons I've taken from losing (and I have lost a lot) is that it fucking sucks. Luckily if you lose bad enough, there isn't a lot of interest from the winning side in rubbing it in any further. Generally you leave the field in major disorder, and the winners are happy to see the backside of you. Let some other bastards finish you off instead. They are just happy, and maybe a bit surprised, that they won.

Claudell's marines lost very, very badly at Hester's Reach. Chasing the confused and demoralized survivors probably wasn't worth the trouble to the winners. At least that's how I figured it since they did not, in fact, chase after us. Since Claudell managed to get himself killed at Hester's Reach, Claudell's Marines basically ceased to exist. Not to say there wasn't a mob of us left, we just didn't have a leader, and a mob without a leader is dangerous, and useless. As a group we did shitty things together before Wilson imposed some sort of order upon us. It isn't my proudest moment, but I can't deny my participation in those crimes. One of the lessons of war is the only thing worse than the losing side, is the winning side. It brings me no confront that the winners of Hester's Reach did as many if not more shitty things that we did.

Ever mile traveled from Hester's Reach was unpleasant. The fact that the first few were done in a blind panic, doesn't make them any less awful. Trust me when I tell you that you do not want to be on the wrong end of a disaster like Hester's Reach. A lot of soul searching happens after something that bad, and it takes a lot of time to figure out if you have any soul left. Being young didn't help. They (whoever they are) say that you always remember your first, and in the main that is true. Hester's Reach left a very, very large bruise upon my soul, and maybe it never really fully healed. A lot of dreams got shattered at Hester's Reach, but sadly for me it wouldn't be the last time. Pity that.

In somewhat happier news, the pelting run away from Hester's Reach lead us to Brock's Pass. It wasn't too far of a run, but it felt a lot longer than it was. It was way too cold as well, but maybe that is a false memory. Maybe it was just my body wouldn't do what I wanted it to do, wouldn't work right, couldn't process the massacre it had just seen. I wish I could tell you I remember it all like it was yesterday, but thank fuck, I don't. Sometimes the brain shuts down and suppresses shit that will make it snap like a twig. 

In theory, Brock's Pass led somewhere, after all that is what passes do. It is kind of in the name. All I gave a shit about at the time was that Brock's Pass led away from Hester's Reach. I am sure it had other good points, but for me, that was the main point.  Passes are often found over the source of a river, and I guess it made geographical sense for Brock's Pass to be so close to Hester's Reach. Geography wasn't my main concern at the time, my main concern was to get away.  Like most passes, Brock's Pass was defended, I mean why wouldn't it be? It led somewhere, somewhere people wanted to go, and where there is a place that leads to somewhere people want to go, there is generally a group of people who want to stop them from going there.

That group of people, the ones that wanted the sad remains of Claudell's Marines from exiting stage left from the battle of Hester's Reach, weren't fighters. They were just a bunch of slack jawed yokels who had decided that Brock's Pass shouldn't be a freeway. The remains of Claudell's Marines would not pass for the Old Guard of La Grand Armee, and Wilson was far, far from being a Napoleon, but we had enough gumption to sweep aside the yokels at Brock's Pass. 

It was an odd feeling having my first taste of "victory" so quickly after a crushing defeat, but that is how life decided to introduce me to the "joys" of warfare. It was not a victory that the bards will sing about, it wasn't really even a fight. It was more of a spirited skirmish. Of course, I didn't really understand that at the time,  at the time I was just glad not to have to run. Winning is a odd feeling. You stand there so nice and look at the backs of your "foes" fleeing and think 'that was me about X amount of time ago'. You know precisely how they feel, but still you feel no sympathy for them. Thus losing makes hard bastards of us all. 

 


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